<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://wiki.gamemaker3d.com/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="https://wiki.gamemaker3d.com/feed.php">
        <title>Cyberix3D Wiki editor:blocks:variables</title>
        <description></description>
        <link>https://wiki.gamemaker3d.com/</link>
        <image rdf:resource="https://wiki.gamemaker3d.com/lib/tpl/dokuwiki/images/favicon.ico" />
       <dc:date>2026-06-03T18:23:23-0600</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:array?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:increment?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:load?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:save?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:set-array?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:set-random?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:set?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:setup?rev=1753512150&amp;do=diff"/>
                <rdf:li rdf:resource="https://wiki.gamemaker3d.com/editor:blocks:variables:var?rev=1753512150&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://wiki.gamemaker3d.com/lib/tpl/dokuwiki/images/favicon.ico">
        <title>Cyberix3D Wiki</title>
        <link>https://wiki.gamemaker3d.com/</link>
        <url>https://wiki.gamemaker3d.com/lib/tpl/dokuwiki/images/favicon.ico</url>
    </image>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:array?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Array</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:array?rev=1753512150&amp;do=diff</link>
        <description>Array

An Array is a collection of values. You can use the Set Array command to store values in the array.

You can describe an Array in the following way





Let's say you want to create an Array with the values of “one”, “two” and “three”. You can do it in the following way</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:increment?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Increment</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:increment?rev=1753512150&amp;do=diff</link>
        <description>Increment

An Increment is a block of code that increases a value or another value. with the time command you can make the variable increase the seconds you want.

Example

MORE INFORMATION

----------

	*  Array
		*  Set Array
		*  Set Random
		*  Set
		*  Setup
		*  Var</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:load?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Load</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:load?rev=1753512150&amp;do=diff</link>
        <description>Load

The Load commands allows you to load saved data in your game.
The Load commands also allows you to share data between diffrent game projects.

Parameters

	*  File - The file name to load data from (the same file as the Save command). You can share saved data between diffent games by using the same file name. For example - If game1 save data to file1 then game2 can load the data from file1.</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:save?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Save</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:save?rev=1753512150&amp;do=diff</link>
        <description>Save

The Save commands allows you to save values in your game and load them later, even after the game has been closed.
The Save commands also allows you to share data between diffrent game projects.

Parameters

	*  File - The file name in which the data will be saved. You can share saved data between diffent games by using the same file name. For example - If game1 save data to file1 then game2 can read the data from file1.</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:set-array?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Set Array</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:set-array?rev=1753512150&amp;do=diff</link>
        <description>Set Array

The set array command is a block of code that allows you to set the parameters of the positionX, positionY and value of a array, it can represent or modify the value of a array with the syntax [].

MORE INFORMATION

----------

	*  Array
		*  Increment
		*  Set Random
		*</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:set-random?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Set Random</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:set-random?rev=1753512150&amp;do=diff</link>
        <description>Set Random

The Set Random block allows the user to generate a random number within a defined range. 

PARAMETERS IMPORTANT

	*  Min and max: establishes the range to generate a random number from. 

	*  Integer numbers: if this is set to 1, results will be whole numbers (ex: 1, 5, 400). If this is blank to set to zero, the results will include values with decimals (ex: 1.2135, 4.6007, 0.0003)</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:set?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Set</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:set?rev=1753512150&amp;do=diff</link>
        <description>Set

the variable set allows changing the value of a variable or making the variable the value of the value of another variable(Numbers and letters are allowed).

MORE INFORMATION

----------

	*  Array
		*  Increment
		*  Set Array
		*  Set Random
		*  Setup
		*  Var</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:setup?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Setup</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:setup?rev=1753512150&amp;do=diff</link>
        <description>Setup

A setup is a block of code that allows you to activate or deactivate or modify functions of the game.

PARAMETERS

	*  Frame rate:allows to modify the speed of the game

	*  Enable shandows on mobile:Enters the shadows of the game on Android depending if the option is active</description>
    </item>
    <item rdf:about="https://wiki.gamemaker3d.com/editor:blocks:variables:var?rev=1753512150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-07-26T00:42:30-0600</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Var</title>
        <link>https://wiki.gamemaker3d.com/editor:blocks:variables:var?rev=1753512150&amp;do=diff</link>
        <description>Var

What is a Variable?

A variable is that command that allows a game to execute an action, for example if the value of the variable “action” is at a value of “2” when the object equals “action” to a value of “2” it executes an action as spin, fade, disappear, change position etc.</description>
    </item>
</rdf:RDF>
