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editor:start [2020/08/12 21:53]
quaketjw [Cyberix3D Editor]
editor:start [2021/01/20 20:34]
lynxjsa
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 {{:​editor:​cyberix3d-editor.png?​800|Cyberix3D Editor}}\\ {{:​editor:​cyberix3d-editor.png?​800|Cyberix3D Editor}}\\
  
-  * [[editor:​editor-menu|Editor Menu]] - Let you do all the administrative actions and more like saving, loading, exporting, ​publish a project, etc... +  * [[editor:​editor-menu|Editor Menu]] - Lets you do administrative actions and more like saving, loading, exporting, ​publishing, etc... 
-  * [[editor:​blocks|Code Blocks]] - The code block which builds your game / program. With different combination ​of code blocks, ​you can achieve different types of games+  * [[editor:​blocks|Code Blocks]] - The collection ​of all of the code blocks ​used in Cyberix3Dsorted into categories
-  * [[editor:​workflow|Workflow]] -  +  * [[editor:​workflow|Workflow]] - This is where code blocks are placed, arranged, and edited. 
-  * [[editor:​properties|Properties]] -  +  * [[editor:​properties|Properties]] - When you select a code block in the Workflow panel, all of the editable properties for that block are listed here.  
-  * [[editor:​game-area|Game Area]] -  +  * [[editor:​game-area|Game Area]] - This is the graphical viewport where you build and test your game. Most 2D and 3D models can be added by placing them into the Workflow panel or directly into the Game Area. 
-  * [[editor:​control-bar|Control Bar]] - +  * [[editor:​control-bar|Control Bar]] - Stop, Play, Fullscreen, and other controls for testing and playing as you develop. ​
   * [[editor:​gizmo|Gizmo]] -    * [[editor:​gizmo|Gizmo]] - 
  
 [[editor:​bugFix:​|BugFix]] [[editor:​bugFix:​|BugFix]]
editor/start.txt · Last modified: 2021/01/20 20:56 by lynxjsa