This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
editor:editor-menu [2017/12/26 18:14] interactive_games |
editor:editor-menu [2021/01/21 13:25] (current) lynxjsa |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Editor-Menu ====== | ====== Editor-Menu ====== | ||
- | The **Editor-Menu** allows the user to open a project, save a project, save as, and start a new project. The **File** menu also allows the user to create a new **Plugin**, load a **Plugin**, and save a **Plugin**. | + | {{popup>::editor-menu.png}} |
+ | |||
+ | The **Editor-Menu** allows the user to manage their project(s). | ||
**<color #22b14c>SECTIONS</color>** | **<color #22b14c>SECTIONS</color>** | ||
Line 7: | Line 9: | ||
---- | ---- | ||
- | the editor's menu is organized by 5 sections | + | The editor's menu is organized into 5 sections |
* File | * File | ||
- | * Edit | + | * Edit |
- | * proyect | + | * Project |
- | * settings | + | * Settings |
- | * help | + | * Help |
+ | ---- | ||
- | **<color #22b14c>INTRODUCTION TO SECTIONS</color>** | + | * <color #22b14c>**FILE**</color>: |
- | ---- | + | {{ :editor:cyberix3d-ide-file-menu.jpg|}} |
- | - <color #ed1c24>**FILE**</color>:{{ :editor:screenshot_2017-12-26-11-06-26-1.png|}} is organized by 12 options | + | * **<color #ed1c24>NEW PROJECT:</color>** Create a new project |
+ | * **<color #ed1c24>OPEN PROJECT:</color>** Open a saved project | ||
+ | |||
+ | * **<color #ed1c24>SAVE PROJECT:</color>** Save your project. This option also creates a thumbnail for your project using the current camera position. Make sure your camera is set to the view you want before hitting SAVE PROJECT. | ||
+ | |||
+ | * **<color #ed1c24>SAVE PROJECT AS:</color>** Save a copy of your project. Very useful for archiving states or branching/forking projects. | ||
+ | |||
+ | * **<color #ed1c24>SAVE PROJECT AS PLUGIN:</color>** Save the current project as a plugin to be used in other projects | ||
+ | |||
+ | * **<color #ed1c24>RENAME PROJECT:</color>** Change the current name of the project | ||
+ | |||
+ | * **<color #ed1c24>NEW PLUGIN:</color>** Create a new plugin | ||
+ | |||
+ | * **<color #ed1c24>OPEN PLUGIN:</color>** Open a saved plugin | ||
+ | |||
+ | * **<color #ed1c24>SAVE PLUGIN:</color>** Allows you to save the modifications of the current plugin with your capture or the last position of the camera | ||
+ | |||
+ | * **<color #ed1c24>SAVE PLUGIN AS:</color>** Allows to save the current modifications of your plugin to a new one with another name, the previous plugin will not be deleted | ||
+ | |||
+ | * **<color #ed1c24>SAVE PLUGIN AS PROJECT:</color>** Allows you to save the plugin as a project | ||
+ | |||
+ | * **<color #ed1c24>RENAME PLUGIN:</color>** Allows you to change the current name of your plugin to another | ||
+ | |||
+ | ---- | ||
- | * **<color #ed1c24>NEW PROYECT:</color>** allows you to create a new project | + | * **<color #22b14c>EDIT:</color>** |
+ | {{ :editor:cyberix3d-ide-edit-menu.jpg|}} | ||
+ | * **<color #ed1c24>UNDO:</color>** Allows you to set the previous modification of the game | ||
- | * **<color #ed1c24>OPEN PROYECT:</color>** It allows to open a saved project of your game, in case you have problems to open your game or the message appears (your game has been executed in a short time), open the editor and use the option (open project) in this way your game goes to open without problems | + | * **<color #ed1c24>REDO:</color>** Allows to restore the game modification after using (undo) |
- | * **<color #ed1c24>SAVE PROYECT:</color>** is an option that allows you to save all the modifications of the game, even with this you can set a view thumbnail for your game, it depends where you are | + | ---- |
+ | | ||
- | * **<color #ed1c24>SAVE PROYECT AS:</color>** allows you to save the project in a new one with the same blocks of code, the previous project will not be deleted | + | * **<color #22b14c>PROJECT:</color>** |
+ | {{ :editor:cyberix3d-ide-project-menu.jpg|}} | ||
- | * **<color #ed1c24>SAVE PROYECT AS PLUGING:</color>** It allows to save the current plugin in a new one with the same modifications of the previous pluging, the previous pluging will not be deleted | + | * **<color #ed1c24>RUN:</color>** Run your current project. |
- | * **<color #ed1c24>RENAME PROYECT:</color>** Change the current name of the project to a new one | + | * **<color #ed1c24>STOP:</color>** Stop the current project. Returns to the editor. |
- | * **<color #ed1c24>NEW PLUGING:</color>** It allows to create a new plugin to the project | + | * **<color #ed1c24>PAUSE:</color>** Pauses/freezes the current running project. |
- | * **<color #ed1c24>OPEN PLUGING:</color>** Allows you to open a saved plugin for your game, replaces the current plugin or project | + | * **<color #ed1c24>REWIND:</color>** Returns the camera to the start position. |
- | * **<color #ed1c24>SAVE PLUGING:</color>** Allows you to save the modifications of the current plugin with your capture or the last position of the camera | + | * **<color #ed1c24>PUBLISH:</color>** Publishes your project to the Gamemaker3D website |
- | * **<color #ed1c24>SAVE PLUGING AS:</color>** It allows to save the current modifications of your plugin to a new one with another name, the previous pluging will not be deleted | + | * **<color #ed1c24>UNPUBLISH:</color>** If the current project was previously published to the Gamemaker3D website, this removes it. |
- | * **<color #ed1c24>SAVE PLUGIG AS PROYECT:</color>** Allows you to save the plugin as a project | + | * **<color #ed1c24>ANDROID EXPORT (APK):</color>** Creates an APK file for use on Android systems. You'll need: |
+ | * Your App Name - the name of your app. Ex: Ultimate Racing, Yet Another Flappy Thing, etc. | ||
+ | * A Unique Package Name - this is usually in the form of com.[yourdevname].[packagename]. Ex: com.cooldevguy.ultracing, com.ripoffcorp.yaft | ||
+ | * Version number - whole numbers only, no dec | ||
- | * **<color #ed1c24>RENAME PLUGING:</color>** Allows you to change the current name of your plugin to another | + | * **<color #ed1c24>WINDOWS EXPORT (EXE):</color>** Creates a ZIP file packed with the Windows EXE and all needed extension/media for the project to run on Windows systems. |
+ | ---- | ||
+ | | ||
+ | {{ :editor:blocks:info-148099_960_720.png?20|}}//<color #ed1c24>MORE INFORMATION</color>// | ||
+ | ---- | ||
+ | * [[editor:control-bar|]] | ||
+ | * [[editor:game-area|]] | ||
+ | * [[editor:gizmo|]] | ||
+ | * [[editor:welcome-screen|]] | ||
+ | * [[editor:workflow|]] | ||