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editor:blocks:models:cone

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editor:blocks:models:cone [2017/05/23 20:02]
cyberix3d
editor:blocks:models:cone [2018/01/05 05:39] (current)
interactive_games
Line 1: Line 1:
 ====== Cone ====== ====== Cone ======
 {{:​editor:​blocks:​models:​cone.jpg?​300|}} {{:​editor:​blocks:​models:​cone.jpg?​300|}}
 +
 +
 +===== Parameters =====
 +  * **Name** - This is the name of the object. You need to give an object a name when you want to use it later with different commands like Set, [[editor:​blocks:​condition:​if-collision|If Collision]],​ etc... The Name must be unique with no spaces or special characters and could not start with numbers.  ​
 +  * **Width** - The width of the object
 +  * **Height** - The height of the object
 +  * **Depth** - The depth of the object
 +  * **X** - The X location of the object
 +  * **Y** - The Y location of the object
 +  * **Z** - The Z location of the object
 +  * **X Axis** - The X axis of the object
 +  * **Y Axis** - The Y axis of the object
 +  * **Z Axis** - The Z axis of the object
 +  * **Texture** - The Texture of the object
 +  * **Texture Alpha** - The object'​s texture alpha. 0 for fully transparent and 1 for opaque
 +  * **Scale X** - The X scale of the object. 1 for normal scale
 +  * **Scale Y** - The Y scale of the object. 1 for normal scale
 +  * **Scale Z** - The Z scale of the object. 1 for normal scale
 +  * **Scale U** - The object'​s texture U scale. 1 for normal scale
 +  * **Scale V** - The object'​s texture V scale. 1 for normal scale
 +  * **Offset U** - The object'​s texture U offset
 +  * **Offset V** - The object'​s texture V offset
 +  * **Segments Width** - The object'​s geometry width segments number
 +  * **Segments Height** - The object'​s geometry height segments number
 +  * **Visible** - The object'​s visibility. 1 for visible. 0 for hidden
 +  * **Rotation X** - 
 +  * **Rotation Y** - 
 +  * **Rotation Z** - 
 +  * **Local Rotation X** - 
 +  * **Local Rotation Y** - 
 +  * **Local Rotation Z** - 
 +  * **Axis Collision** - 
 +  * **Polygon Collision** - 
 +  * **Collision** - 
 +  * **Static** - 
 +  * **Mass** - 
 +  * **Friction** - 
 +  * **Restitution** - 
 +  * **Translate X** - 
 +  * **Translate Y** - 
 +  * **Translate Z** - 
 +  * **Gravity X** - 
 +  * **Gravity Y** - 
 +  * **Gravity Z** - 
 +  * **Linear Velocity X** - 
 +  * **Linear Velocity Y** - 
 +  * **Linear Velocity Z** - 
 +  * **Angular Velocity X** - 
 +  * **Angular Velocity Y** - 
 +  * **Angular Velocity Z** - 
 +  * **Effected By Lights (Texture)** - 
 +  * **Shadow Type (Texture)** - 
 +  * **Casts Shadows** - 
 +
 +{{ :​editor:​blocks:​info-148099_960_720.png?​20|}}//<​color #​ed1c24>​MORE MODELS</​color>//​
 +
 +----    ​
 +    * [[editor:​blocks:​models:​cube|]]
 +    * [[editor:​blocks:​models:​cylinder|]]
 +    * [[editor:​blocks:​models:​group|]]
 +    * [[editor:​blocks:​models:​merge|]]
 +    * [[editor:​blocks:​models:​model|]]
 +    * [[editor:​blocks:​models:​plane|]]
 +    * [[editor:​blocks:​models:​skybox|]]
 +    * [[editor:​blocks:​models:​terrain|]]
 +    * [[editor:​blocks:​models:​torus|]]
 +    * [[editor:​blocks:​models:​vehicle|]]
 +    * [[editor:​blocks:​models:​water|]]
 +    * [[editor:​blocks:​models:​character|]]
 +
 +
 +
editor/blocks/models/cone.1495562545.txt.gz ยท Last modified: 2017/05/23 20:02 by cyberix3d