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editor:blocks:models:cone [2017/01/25 11:20] cyberix3d created |
editor:blocks:models:cone [2018/01/05 05:39] (current) interactive_games |
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- | Cone | + | ====== Cone ====== |
+ | {{:editor:blocks:models:cone.jpg?300|}} | ||
+ | |||
+ | |||
+ | ===== Parameters ===== | ||
+ | * **Name** - This is the name of the object. You need to give an object a name when you want to use it later with different commands like Set, [[editor:blocks:condition:if-collision|If Collision]], etc... The Name must be unique with no spaces or special characters and could not start with numbers. | ||
+ | * **Width** - The width of the object | ||
+ | * **Height** - The height of the object | ||
+ | * **Depth** - The depth of the object | ||
+ | * **X** - The X location of the object | ||
+ | * **Y** - The Y location of the object | ||
+ | * **Z** - The Z location of the object | ||
+ | * **X Axis** - The X axis of the object | ||
+ | * **Y Axis** - The Y axis of the object | ||
+ | * **Z Axis** - The Z axis of the object | ||
+ | * **Texture** - The Texture of the object | ||
+ | * **Texture Alpha** - The object's texture alpha. 0 for fully transparent and 1 for opaque | ||
+ | * **Scale X** - The X scale of the object. 1 for normal scale | ||
+ | * **Scale Y** - The Y scale of the object. 1 for normal scale | ||
+ | * **Scale Z** - The Z scale of the object. 1 for normal scale | ||
+ | * **Scale U** - The object's texture U scale. 1 for normal scale | ||
+ | * **Scale V** - The object's texture V scale. 1 for normal scale | ||
+ | * **Offset U** - The object's texture U offset | ||
+ | * **Offset V** - The object's texture V offset | ||
+ | * **Segments Width** - The object's geometry width segments number | ||
+ | * **Segments Height** - The object's geometry height segments number | ||
+ | * **Visible** - The object's visibility. 1 for visible. 0 for hidden | ||
+ | * **Rotation X** - | ||
+ | * **Rotation Y** - | ||
+ | * **Rotation Z** - | ||
+ | * **Local Rotation X** - | ||
+ | * **Local Rotation Y** - | ||
+ | * **Local Rotation Z** - | ||
+ | * **Axis Collision** - | ||
+ | * **Polygon Collision** - | ||
+ | * **Collision** - | ||
+ | * **Static** - | ||
+ | * **Mass** - | ||
+ | * **Friction** - | ||
+ | * **Restitution** - | ||
+ | * **Translate X** - | ||
+ | * **Translate Y** - | ||
+ | * **Translate Z** - | ||
+ | * **Gravity X** - | ||
+ | * **Gravity Y** - | ||
+ | * **Gravity Z** - | ||
+ | * **Linear Velocity X** - | ||
+ | * **Linear Velocity Y** - | ||
+ | * **Linear Velocity Z** - | ||
+ | * **Angular Velocity X** - | ||
+ | * **Angular Velocity Y** - | ||
+ | * **Angular Velocity Z** - | ||
+ | * **Effected By Lights (Texture)** - | ||
+ | * **Shadow Type (Texture)** - | ||
+ | * **Casts Shadows** - | ||
+ | |||
+ | {{ :editor:blocks:info-148099_960_720.png?20|}}//<color #ed1c24>MORE MODELS</color>// | ||
+ | |||
+ | ---- | ||
+ | * [[editor:blocks:models:cube|]] | ||
+ | * [[editor:blocks:models:cylinder|]] | ||
+ | * [[editor:blocks:models:group|]] | ||
+ | * [[editor:blocks:models:merge|]] | ||
+ | * [[editor:blocks:models:model|]] | ||
+ | * [[editor:blocks:models:plane|]] | ||
+ | * [[editor:blocks:models:skybox|]] | ||
+ | * [[editor:blocks:models:terrain|]] | ||
+ | * [[editor:blocks:models:torus|]] | ||
+ | * [[editor:blocks:models:vehicle|]] | ||
+ | * [[editor:blocks:models:water|]] | ||
+ | * [[editor:blocks:models:character|]] | ||
+ | |||
+ |