====== Cone ====== {{:editor:blocks:models:cone.jpg?300|}} ===== Parameters ===== * **Name** - This is the name of the object. You need to give an object a name when you want to use it later with different commands like Set, [[editor:blocks:condition:if-collision|If Collision]], etc... The Name must be unique with no spaces or special characters and could not start with numbers. * **Width** - The width of the object * **Height** - The height of the object * **Depth** - The depth of the object * **X** - The X location of the object * **Y** - The Y location of the object * **Z** - The Z location of the object * **X Axis** - The X axis of the object * **Y Axis** - The Y axis of the object * **Z Axis** - The Z axis of the object * **Texture** - The Texture of the object * **Texture Alpha** - The object's texture alpha. 0 for fully transparent and 1 for opaque * **Scale X** - The X scale of the object. 1 for normal scale * **Scale Y** - The Y scale of the object. 1 for normal scale * **Scale Z** - The Z scale of the object. 1 for normal scale * **Scale U** - The object's texture U scale. 1 for normal scale * **Scale V** - The object's texture V scale. 1 for normal scale * **Offset U** - The object's texture U offset * **Offset V** - The object's texture V offset * **Segments Width** - The object's geometry width segments number * **Segments Height** - The object's geometry height segments number * **Visible** - The object's visibility. 1 for visible. 0 for hidden * **Rotation X** - * **Rotation Y** - * **Rotation Z** - * **Local Rotation X** - * **Local Rotation Y** - * **Local Rotation Z** - * **Axis Collision** - * **Polygon Collision** - * **Collision** - * **Static** - * **Mass** - * **Friction** - * **Restitution** - * **Translate X** - * **Translate Y** - * **Translate Z** - * **Gravity X** - * **Gravity Y** - * **Gravity Z** - * **Linear Velocity X** - * **Linear Velocity Y** - * **Linear Velocity Z** - * **Angular Velocity X** - * **Angular Velocity Y** - * **Angular Velocity Z** - * **Effected By Lights (Texture)** - * **Shadow Type (Texture)** - * **Casts Shadows** - {{ :editor:blocks:info-148099_960_720.png?20|}}//MORE MODELS// ---- * [[editor:blocks:models:cube|]] * [[editor:blocks:models:cylinder|]] * [[editor:blocks:models:group|]] * [[editor:blocks:models:merge|]] * [[editor:blocks:models:model|]] * [[editor:blocks:models:plane|]] * [[editor:blocks:models:skybox|]] * [[editor:blocks:models:terrain|]] * [[editor:blocks:models:torus|]] * [[editor:blocks:models:vehicle|]] * [[editor:blocks:models:water|]] * [[editor:blocks:models:character|]]